Generative and evaluative UX research across children's technology, edtech, mental health, community platforms, and children's media, each grounded in how people, especially young people, actually think and behave.

Lead research building the foundation for an AI mental-health platform for K–12, usability testing, a Youth Advisory Board, and the MVP pilot strategy.
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The pivot from discovery to dollars, community fundraising that helps families afford the programs their kids love.
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Helping parents discover and trust after-school programs, and the research that surfaced affordability as the real barrier.
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UX research & content strategy for an award-winning children's media company, translating developmental science into a flagship STEM newsletter for families.
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Testing an animated history series with youth focus groups, helping the creators make a pilot that connects with the kids it's for.
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Researching grant givers and foundations to help a nonprofit for under-resourced student-athletes earn funding and build trust.
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Benchmarking and reshaping the experience of a nonprofit community for women of color in tech, improving onboarding, navigation, membership clarity, and resource discovery.
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